incubation program

COMMUNITY

MEE Games creates community events specifically designed to build a stronger community and encourage the formation of indie game development teams, inclusive of both students and professionals.
Join the Community

FEATURED INDIE STORY

Raphael Adrian Inductivo
Co-Founder | Managing Director
Loppy Software Development Services

If you want to build your network. You should start today.

We’re all in the same industry, and at the end of the day, tayo-tayo lang din ang magkakasama dito.”

Kyrsten Shaen Sasil
Team Lead
Matahum

Don’t let the fear that no one will play or enjoy your game stop you.

There will always be people out there who will appreciate what you create.”

Paolo Rentero
TechShake – Director and Co-Founder
Digiteer – Director and Co-Founder
Nexplay – Director for Strategy

Before a big publisher believes in you, your community has to believe in you.

Your community is your first publisher.”

Anne Margaret Casuncad
Art Director
Raisin Games

Instead of thinking, ‘Why bother?’, we just thought, ‘Why not?’

We only actually lose if we stop trying.”

Prencyl Orven Abueg
Section Chief – Game Development
Neun Farben Corporation

Don’t let the perfect be the enemy of good.

Wag kayo masyadong ma-stuck sa pagiging perfect ng code niyo. As long as it works, as long as it’s something you like doing, make it. Do it.”

Roberto Bendinelli
Founder
Strobetano

You don’t really need to be an expert to start.

You never, ever feel ready. So take it from a perfectionist like myself that has learned to be less of a perfectionist—you’ll never feel ready. But if you just start, I’m sure you’ll figure it out along the way. Game Dev is a very scary place, because it’s like the encompassing of everything—music, art, programming, business. It can be very overwhelming, especially if you’re alone. But really, try to start with something very little and do it.”

Arbenn Espinoza
Producer & 3D Artist
JAMAL Studios

Consider your position in life first, definitely, because being an indie developer, it’s not a zero to 100 kind of success story.

It’s a story of commitment—huge, very huge time commitment, and also money commitment. Most likely, your first game will not be your success story, but it will always be your first step.”

John Pineda
Founder
Yangyang Mobile

When designing your first game, don’t design a game that you cannot finish.

Design a game that you can actually complete. Even if you don’t make money, it’s alright – On Game Design.”

Danni Ann Taylan
Co-Founder
Yangyang Mobile

If indie game development is tormenting, then why are we still doing it?

It’s because it’s also very rewarding. In my 10 years of Indie Game Development, some of my favorite moments are: finding our own community, players who believe in us, heartwarming fans who do cosplay, fanarts, and a freaking novel of their own, in remembrance of our games.”

JC Malapit
Lead Developer
PhoenixUp! Media

Every game you create is a piece of you – a story you shared to the world, no matter how small or big the impact.

To aspiring Game Devs: Start your quest! Just Do It! Don’t wait for tomorrow, next week, next month, etc. Kasi once sinimulan mo, dire-diretcho na ‘yon.”

UPCOMING EVENTS

Stay tuned for our next Dev MeetUp. Follow our LinkedIn and Facebook pages or join our Discord community to get updates.

April Dev MeetUp

FEATURED MEDIA

MENTORSHIp

Selected indie teams progressed through a rigorous screening and mentorship program, aimed at developing game design documents that are ready for funding and full-scale production.

ROSTER OF MENTORS

Ryan Lastimosa

Devoted Studios

Studio Art Director
Known For: APEX Legends, Founder of Sentinel Games

Mark Acero

Skydance Interactive

Principal Combat Designer
Known For: APEX Legends, Founder of Sentinel Games

Mart Gervacio

Tadhana.io

Founder and CEO
Known For: Publishing games under Playstation (e.g. Battlefield 4, Need for Speed: Rivals, Titanfall)

Alexandre Mandryka

Game Whispering Inc (self -employed)

Game Design Consultant and Creative Strategist
Known For: Assassins Creed, Farcry, Rainbow Six, and Company of Heroes

Jutta Jerlich

Self-employed

Mentor and Educator

Adelle Bueno

 Square Enix (formerly)

Creative Director
Known For: Final Fantasy XV and XVI, The Last of Us

Patrick Rose

Patrick Rose Consulting

Product Strategy Consultant | Founder
Known For: Former Product and Business Analyst of Bandai Namco

Emmeli Tomth

Rebound Sound

Producer

Emer Tanciatco

Sector47 Studios

Founder & Creative Director
Known For: Helldivers II, MLB The Show 22 to 24, The Last of Us: Part I, Concord, Death Stranding: Director’s Cut, Marvel’s Spider-Man, Marvel’s Spider Man: Miles Morales

Harish Rao

Harvik LLC

Global Director / Executive Producer
Known For: Outsourcing in Sony Entertainment

Laura De Looff

Otter Worlds

Founder

Mikael Frithiof

Rebound Sound

CEO

Apply As Mentor

Funding

MEE Games fund the development of high-quality demos that pave the way to securing full development funding by showcasing at events like GDS or by connecting directly with potential funding sources.

Want to be an investor and help our Indies?

Contact Us

PRODUCTION

After securing development funding, mentors stay actively engaged, maximizing the chances of success from start to finish, all the way to the game’s launch.

OUR PARTNERS

PUBLISHERS

industry partners

university partners